MADE WITH
"Intergalactic Big-Putt" is a 2D mini-putt game set in outer space,
developed for Ubisoft NEXT’s 2024-2025 programming competition.
This year’s challenge provided contestants with a custom development API built on open-source libraries,
designed for Windows game development. The API includes built-in support for sprite sheets, audio,
and visual effects using OpenGL.
Yes, this game is made without an engine!
Throughout the three days of development time I had to create the game,
I’ve developed a group of object oriented systems designed to be as modular as possible.
This includes the physics simulated player movement, and the level builder.
That gives developers the ability to further expand the game and make changes whenever needed,
easily. For further detail regarding the games development
I have included an extensive documentation that accompanied the games submission above.
⚠️ Competitive Constraints ⚠️
Contestants are not allowed to directly modify the api, use external libraries or write any custom OpenGL shader code.