🐟 Don't Get Hooked!

MADE WITH

C# Unity Git


LINK TO REPOSITORY

"Don't Get Hooked!" is a result of a week-long game jam, where developers are grouped together at random to create a game based on a single prompt. This game's prompt being a "microgame", required participants to make a game that is restricted to a maximum play time of 30 seconds.

As a group we collectively developed a 2D bullet hell microgame, where the player is challenged to survive for 30 seconds to achieve the game's win condition, otherwise the game will end prematurely.

As the programmer on the team, I was charged with creating the game's various systems using Unity's built in C# scripting framework.