MADE WITH
"Don't Get Hooked!" is a result of a week-long game
jam, where developers are grouped together at random to
create a game based on a single prompt. This game's
prompt being a "microgame", required participants to make a
game that is restricted to a maximum play time of
30 seconds.
As a group we collectively developed a 2D
bullet hell microgame, where the player is challenged
to survive for 30 seconds to achieve the game's win
condition, otherwise the game will end prematurely.
As the programmer on the team, I was charged with
creating the game's various systems using
Unity's built in C# scripting framework.