"KA24DE" C++ Game Framework

MADE WITH

C# Git



REPOSITORY.

KA24DE is an ecs (entity, component, system) based game framework I've developed solely using C++ and SDL3. With the purpose of learning how other game-engines implement ecs under the hood. Throughout the development of this project, I've re-implemented a handful of essential systems needed for most games.


The following systems being:


With plans for OpenGL support and a basic rigidbody physics system coming soon.